

In short, it’s a great concept for a game, and what little I’ve played of Attack on Titan: Wings of Freedom seems to indicate that it’s actually been handled pretty well. As such, swords with replaceable blade and omnidirectional movement gear that grapples onto points and then boosts you towards them are key to staying alive and getting to the necks. The one weakness of a Titan is to hack out the nape of its neck, which is obviously easier said than done when you’re talking about a twenty-metre beast that’s trying to grab you and eat you.

Suddenly there’s less space, less food, and more refugees. Things take a turn for the worse when a strange Titan appears and smashes through the outermost wall, allowing Titans to pour in, and massively cutting off the amount of land available to humanity. It’s a cycle of hope emerging, and then being dashed very very hard. Short version: people are happy and everything’s shiny, and then Titans appear and fuck it all up.
